The fabric is stretched in an embroidery hoop and draped over an inverted circular bowl. A piece of conductive plastic cut in a special shape forms a corolla on the surface of the bowl. The tips of each petal are folded inside the bowl and taped with conducting-adhesive copper tape or fabric tape. The microcontroller board measures the electrical resistances of these petals from their tip to a common center established with a gold-plated fabric ring at the flat of the bowl. As the conductive stretchable fabric (the “calyx” to complete the flower analogy) is displaced towards the bowl it shorts out different lengths of each conductive plastic petal.
The result is a circular array of nearly mass-less displacement sensors. The gesture-to-displacement relationship changes according to distance from the center of the bowl (variable “gearing)”. This allows for several different playing styles.
One style, similar to hand drum technique, involves tapping the fabric surface directly onto the bowl with the fingers of one hand and leaning towards the other side of the bowl with the palm. Another style involves both hands interacting from the outer hoop towards and around the base of the bowl.
You may also put it on the ground and use it as multiple foot “pedals”.
A second version increases the number of fabric pressure sensors on the base board from 2 to 16.
Title | Novel and Forgotten Current-steering Techniques for Resistive Multitouch, Duotouch, and Polytouch Position Sensing with Pressure |
Publication Type | Conference Paper |
Year of Publication | 2009 |
Authors | Freed, Adrian [5] |
Refereed Designation | Refereed |
Conference Name | NIME 2009 |
Date Published | 2009 |
Abstract | The recent surge in development of multitouch gesture systems focuses around capacitive and optical sensing techniques. Although interesting and widely used by the NIME community, most musical applications of touch benefit greatly from concurrent acquisition of pressure or force at the touch points. Piezoresistive materials have proven the most effective modern choice for this. At least three generations of inventors have developed sensing circuitry for resistive arrays and piezoresistive materials with much duplication of effort along the way. This paper describes the key (and largely forgotten) methods and introduces new higher-performance circuits developed for musical instrument controllers. |
URL | http://www.nime.org/proceedings/2009/nime2009_230.pdf [6] |
Title | Application of new Fiber and Malleable Materials for Agile Development of Augmented Instruments and Controllers |
Publication Type | Conference Paper |
Year of Publication | 2008 |
Authors | Freed, Adrian [5] |
Refereed Designation | Refereed |
Conference Name | NIME 2008 |
Keywords | Agile Development, Rapid Prototyping, Conductive fabric, Piezoresistive fabric, conductive heatshrink tubing, augmented instruments [7] |
Abstract | The paper introduces new fiber and malleable materials including piezoresistive fabric, conductive heat-shrink tubing and shows techniques and examples of how they may be used for rapid prototyping and agile develop of musical instrument controllers. New implementations of well-known designs are covered as well as enhancement of existing controllers. Finally two new controllers are introduced that are made possible by these recently available new materials and construction techniques |
URL | http://www.nime.org/proceedings/2008/nime2008_107.pdf [8] |
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applicationsMalleableNIME2008AdrianFreed.pdf [9] | 686.71 KB |
Title | Sound, Vibration, and Retroaction in Deformable Displays |
Publication Type | Conference Paper |
Year of Publication | 2013 |
Authors | Freed, Adrian [5] |
Refereed Designation | Refereed |
Conference Name | SIGCHI Workshop: Organic experiences: (re)shaping interactions with deformable displays |
Date Published | 04/2013 |
Publisher | ACM |
Conference Location | Paris/France |
ISBN Number | 978-1-4503-1952-2 |
Keywords | Colocated Sound and Interaction [10], Deformable displa [11], e-textile Sensors [12], Interactive Electronics; Sensor Actuators [13] |
Abstract | We present and discuss working designs of deformable displays that use sound, vibration and retroaction for output. Deformation is achieved using stretchable e-textiles and transducer diaphragms. Major remaining engineering challenges associated with these designs are introduced: increased temporal and spatial resolution and precision. |
URL | https://dl.acm.org/citation.cfm?id=2479639 [14] |
Full Text | IntroductionVisual displays on deformable surfaces are compelling because they are easy to adapt to for the generation of users who have become heavily trained in ocularcentric, planar screen touch interactions since their invention in the mid 1980’s. Visual display is not the only form of output possible on deformable surfaces and for many applications will not turn out to be the best. The two well-known problems with colocating deformation and image are: We are exploring other sense modalities for deformable displays that avoid these problems and offer interesting affordances for display designers. Sound is one of those modalities that is so obvious and pervasive that it may be easily overlooked. The state of the art in terms of human expressivity and interactivity in deformable displays is the Indian tabla drum. Good tabla players have sufficient control to be able play melodies on the surface using palm pressure to control pitch and their fingers to sound the drum with a wide variety of dynamics and timbral change. We are still very far from being able to sense or actuate a surface with sufficient precision in time and space to support the control musicians have over such surface interactions. The last musical instrument to be developed in the west with comparable control was the Clavichord. The keys of the clavichord couple the fingers to what become the movable bridges of multiple strings. Good clavichord players have a control of dynamic range that equal that of the piano in addition to pitch and timbral control – both impossible for the piano. The piano displaced use of the clavichord by being much louder and more suitable for the concert hall than the parlor. HCI designers usually want more control over the mapping between input and output than a special purpose musical instrument provides. The insertion of digital computation and electrical transduction involves too many compromises to discuss fully here. We will instead focus on a few key challenges using the author’s work and examples from various collaborators.
The author’s “Tablo” is a controller designed to capture palm and finger gestures that a table player might use. Sound output is emitted from below the surface. An array of programmable lights provides visual feedback (analogous to the frets of a guitar) shining through the translucent conductive stretchable fabric. This fabric drapes over electrically resistive strips, lowering their resistance which then becomes a measure of displacement. Piezoresistive fabric segments around the annular base of the instrument are used to estimate pressure and provide a reference point to measure dynamic changes in displacement as an estimate of finger velocity. Anna Flagg and Hannah-Perner Wilson have both adapted the two main piezoresistive pressure surface design patterns [2] to deformable applications using stretchable conductive and piezoresistive fabrics. The basic construction is illustrated for Flagg’s “Cuddlebot” in figure 2. Figure 2: Cuddlebot construction The Cuddlebot is an affective robot that displays its “emotional” responses as sounds and vibration according to the nature of sensed interactions with its body surface.
Figure 3 shows Perner-Wilson’s robot skin. It uses a tubular adaptation of a basic fabric pressure multitouch design of Figure 4 [3]. Display in this case is retroaction in the form of motion of segments of the robot arm. Figure 3: Robot Skin Figure 4:Piezorestive Pressure Multitouch Figure 5 shows the author’s most recent experiment towards capturing the responsiveness of hand drums [1]. From the display point of view it is interesting because the fabric sensing materials are built directly on the moving surface of loudspeaker drivers. This colocates sensing, audio and vibrotactile stimulation and leverages recent developments in control theory to make the coupled systems stable and also new sound transducers that have a flat and robust diaphragm.
Discussion and ConclusionTwo major challenges persist in the engineering of the display systems presented: temporal and spatial resolution. The legacy from office automation applications of the 1980’s of low frame rates (30-60Hz) and low input data rates (<100Hz) persists and pervades in the implementation of desktop and mobile operating systems. New applications of these displays in gaming, music and other situations where tight multimodal integration is important require controlled latencies and sample rates better than 1kHz. We have shown that the sensing-data-rate problem can be finessed by translating the data into digital audio [4]. The spatial resolution issue is hard to solve currently without more reliable ways to connect the stretchable materials to the rigid materials supporting the electronics. One of the more promising approaches to this problem is to build the electronics with stretchable or bendable materials. References |
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Links:
[1] http://en.wikipedia.org/wiki/Witch_of_Agnesi
[2] https://adrianfreed.com/sites/default/files/TabloIllustration%20copy.jpg
[3] http://www.youtube.com/watch?v=TuixbesUAZM
[4] http://www.youtube.com/watch?v=0mUFcntt_Xw
[5] https://adrianfreed.com/Publications/author/2
[6] http://www.nime.org/proceedings/2009/nime2009_230.pdf
[7] https://adrianfreed.com/Publications/keyword/46
[8] http://www.nime.org/proceedings/2008/nime2008_107.pdf
[9] https://adrianfreed.com/sites/default/files/applicationsMalleableNIME2008AdrianFreed.pdf
[10] https://adrianfreed.com/Publications/keyword/132
[11] https://adrianfreed.com/Publications/keyword/129
[12] https://adrianfreed.com/Publications/keyword/133
[13] https://adrianfreed.com/Publications/keyword/131
[14] https://dl.acm.org/citation.cfm?id=2479639
[15] https://adrianfreed.com/sites/default/files/CHI2013FreedDeformableSmaller.pdf